1/2/2024 0 Comments Melvor idle black knight![]() Since we got 99 slayers, we've substituted the Slayer Cape for the Prayer Cape. Not only have we reached both Level 99 in both slayer and ranged, we have already reached a most significant milestone in farming for Ocean Song. It's no different on the 100th day this Log. On summer solstice, we sacrifice some bears to the Blood God, and on winter solstice, we gut some penguins to divine the new year. With an active discord of over 85,000 users, I place a huge importance on player feedback.It's a rule universally acknowledged in narrative that a significant day must have significant events. I made 31 small flash games before making IdleOn™, and while most failed terribly, I learned from the failures to make an MMO that brings something new and exciting to the table! I'm LavaFlame2, and I've been making games since 2012. MMO: Chat with other players, create guilds with up to 150 players, and run co-op dungeons with up to 10 people!.IDLE: Your characters continue grinding while you're offline! No active grinding required, you've got better things to do with your time!.70 different locations, spread out across different scenery - Jungles, forests, deserts, oceans, sewers, caves, and quite a few others! Over 40 different NPCs, that give out 135 unique quests! Maybe you'll have to kill monsters without equipment on, or help a piggy reach 1M social media followers (that last one will make more sense in game) Specialize your characters into different classes, and work toward unlocking new features! Your Warrior can mine ores for your Archer to craft a powerful staff, so your Mage can defeat the World Boss and unlock the next world! IdleOn™ gets more complex the more you play!.If you want your voice to be heard, I will hear it, you can count on that!” I have an extremely active discord of ~20,000 members (Discord.gg/idleon), and I genuinely enjoy holding polls and seeing player suggestions in order to get a grip on what direction that game needs to move in. “My community has been at the heart of my rise as a game developer, and I have every intention to keep my players at the center of development. ![]() How are you planning on involving the Community in your development process? ![]() ![]() “No prices of any items in game will change.” Will the game be priced differently during and after Early Access? I want you to understand that I am here long-term, and have huge plans for the game.” The only reason for Early Access is my commitment to adding new content. It is in a very stable position in terms of bugs, having been through 4 alpha test periods (Late July, August, September, and early November), as well as having been fully released on Mobile and Web. “The game is fully playable - my current players on other platforms estimate it has 4-6 weeks of fun in it. What is the current state of the Early Access version? This is my second commercial game, the last one getting 16 months of free content additions, so I have experience with delivering on my visions!” World 3, with 25 new NPCs and 92 new Quests.“I hope to add the following, roughly in this order: How is the full version planned to differ from the Early Access version? I have released the MMO before adding these features in order to get a good grasp on exactly what it is that gamers would actually want too see in the MMO-side of the game!”Īpproximately how long will this game be in Early Access? Over the next year, I will be adding core MMO features - Guilds, Party Dungeons, World Events - the implementation of which will depend on how people feel about the game. “When I say I rely on player feedback to improve my games, I mean it! Without early access, I wouldn't get the level of feedback that is necessary in order to make a great game :D
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